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Kaz Angelli's avatar

After touring colleges with my daughter - I can say for certainty this is true.

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Flavio Lamenza's avatar

When you used the example of lawyers and doctors you made me realise something interesting. Design is fundamentally different (and difficult to compare) because what we do is "new" every time. A cardiologist, or a dermatologist, or a patent lawyer has an expertise and "customers" come to them with the problems that they'll help with. Most of the times a doctor will see 6 to 10 patients (or more) every day, helping build pattern recognition, hearing similar stories and treating similar symptoms.

In Design every project I've worked with are with different people that bring different problems and different ways of communicating it.

It's more similar to a GP rather than a doctor with an expertise. Even so, being a doctor you have a finite number of options (limited by human biology) whereas with Design it seems like we can always expand (or reduce)... we can always create something.

Yes, there are difficult designers to work with (the industry will take care of these ones). Good design is hard because of all these variables in the business and how exponentially difficult it becomes when you deal with subjective requests (most of the times). Sometimes it's easy because the briefing/problem is really good and stakeholders amazing to work with, but sometimes it takes a lot of effort to unpack what someone really wants design for.

It's as if going to a doctor very unsure of what you want out from it, or failing to communicate where it hurts... the doctor could end up sending you home to really think about where it hurts.

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