Discussion about this post

User's avatar
Matthew Beebe's avatar

A lot of this resonates with me and my experience.

One observation is that the tension between design for sale and design for use is particularly strong in organizations that are very focused on the numbers for the quarter and not thinking very much about the long term. I get that needs of both need to be balanced, but long term use is going to matter.

I also think that this might exaggerate the degree to which the cost of design for use is the reason why so many things are poorly designed... I think designers often lack the ability to make strong arguments for an improved experience of use and this accounts for at least some of the "bad design" out there. So often the rationale is "because I am a designer and I think this would be better" and that isn't very convincing.

Thanks, I'm enjoying your substack and I will check out the book!

Expand full comment
Adler's avatar

Monopolies are indeed hard to fight against or choose an alternative.

But when there are alternatives, people can make a difference by choose what's better. However, many times what's better, easier, sustainable, etc costs more so one ends up choosing the monopoly...

Most consumers want to pay as little as possible which leads to the preference for low-quality products (explained by Gloria Origgi as 'kakonomics').

Expand full comment
15 more comments...

No posts