0:00
/
0:00
Transcript

Best advice on storytelling for designers

My three simple lessons to help you tell more persuasive stories
3

Storytelling for Designers came in 2nd place in the recent topics vote, and here it is.

This started as an essay but it’s better to show than tell, especially for a topic like storytelling. Is this really the best advice ever? Probably not, but it’s the best advice I know of and I’ve been teaching storytelling for a long time.

The three main lessons are:

  1. Study the audience for your story first (The Who)

  2. Establish clear and concise stakes (What happens if they ignore your ideas?)

  3. Be curious about how salespeople and advertisers do #1 and #2

What did I miss? Where do you want to improve? Ask and I will try to help you.

References:

  1. As an example, here is my 60 second pitch for the book Why Design Is Hard. How did I do?

  2. Shamwow and Slapchop - two classic infomercials. Pay attention to how they establish the audience and stakes very quickly, and how much is shown rather than told. Infomercials are a great way to study concise, persuasive (and not so persuasive) storytelling.

  3. How to pitch ideas - my essay and workshop on pitching ideas.

  4. Confessions of a Public Speaker - my bestselling book on the craft of public speaking and storytelling.

Discussion about this video

User's avatar